WebJun 2, 2013 · What I'm trying to do is get the chunk a player is in and see how many X types of blocks are in it. The reason my server drops to 7-8 tps when certain players log in .. Im … WebOct 6, 2024 · A chunk in Minecraft is a procedurally generated 16 x 16 segment of the world that extends all the way down to the bedrock up to a height of 256 blocks. In other words, a chunk is simply a small...
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WebJun 17, 2024 · In total, chunks measure in at 65,536 blocks. Compared to the 30 million blocks in each direction of a game world, it may seem small, but chunks effectively make up the foundation of any... WebLike most other hostile mobs, slimes do not spawn within 24 blocks (spherical) of any player, despawn over time if no player is within 32 blocks, and despawn instantly if no player is within the despawn radius (128 … tsbc ranch
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WebJul 15, 2016 · For every 625 chunks (35x35 chunk area) 2.946 MB is used on the disk. If your world is a circle and has a radius of 108k blocks: Area of circle: pi*r^2 = World's area (in blocks): 32,400,000,000 (or 32.4billion blocks) Divided by 16^2 for 16x16 blocks in every chunk. 32,400,000,000 / (16^2) = 126,562,500 chunks in your world. WebDepends how much your system can handle on a reasonable framerate. I usually stick between 12 to 16 chunks, otherwise my fps tanks below 70 with over 16 chunks RD. nbwalsh • On Java I play at 18 chunks with Sodium, the FPS will go between 200-300 FPS with short spikes down to 50 or 60 FPS or so. WebJan 1, 2013 · You can use the event ChunkLoadEvent and then do a nested for loop something like this Code: for (int x = 0; x <=16; x++) { for (int y = 0; y <= 256; y++) { for (int z = 0; z <=16; z++) { Block blocksInChunk = p.getWorld ().getBlockAt (x, y, z); if (blocksInChunk.getType ().equals (Material.DIRT) { blocksInChunk.setType … tsb crawley